← All work

Imperia

Raise armies, claim provinces, become Emperor.

Type
Game
Year
2026
Role
Design & development
Status
Live
Visit imperia42.com ↗
Imperia — screenshot

A seasonal, real-time strategy game where every rival is the ghost of a real ruler — an AI "Echo" trained from human games.

Imperia is a mobile-first multiplayer conquest game built around patience instead of reflexes. Turns tick globally once an hour and orders stay secret, so you check in a few times a day, plan, and live with the consequences. Each season ends with a winner and a written chronicle of what happened.

The rivals you meet are Echoes: AI opponents trained from how real people played, so even an empty server feels inhabited. Anti-snowball rules like distance revolt and upkeep keep the map from being decided on day one.

The 3D battle scenes are rendered in the browser with three.js. I share the build process as short devlogs on YouTube.